7th Cavalry Gaming

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AAR ARMA 3 | Campaign Lost Herdsman | Operation Pasture Red

After Action Report
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Mazinski.H

Staff Sergeant
Active Duty
1/B/1-7 SL/ASL
S3 Staff
Local time
12:57 AM
949
1,265
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT​
Name of Combat Mission: Operation Pasture Red
Campaign of Combat Mission: Lost Herdsman
Number Within Campaign: 1/2
Game: ARMA 3
Server Hosted on: Training Server 1
Date of Combat Mission: 13AUG21
Time of Combat Mission (Zulu): 2200Z
Mission OIC: Corporal Lucander.P
Mission Controller: Second Lieutenant Mazinski.H
Number of Attendees: 20

Attendees:

Corporal Lucander.P
Private First Class Field.Q
Second Lieutenant Mazinski.H
Sergeant Knights.Z
Lieutenant Colonel Rosefield.M
Staff Sergeant Coots.J
Corporal Saint.D
First Sergeant Burton.P
Corporal Otel.J
First Lieutenant Ronen.R
Sergeant Connelly.M
Sergeant Kastor.K
Corporal Morrow.J
Sergeant Saint.Z
Specialist Turner.L
Sergeant Sky.N
Corporal Borenstein.B
Chief Warrant Officer 2 Liber.N
Recruit Markevo.A
Private Zander.D
Corporal Gibbs.K
Corporal Velasquez.J
Specialist Whitfield.L


Pros:
  • Great detail recon of main objective area Custom District sector
Cons:
  • Issues with loadouts and equipment for platoon staff and medical.
  • Issues with UAV recon and thermal optics
  • Information flow issues and miscommunications
  • No overview map until in-game
  • No time to plan outside of operation time. OIC asked for overview and map screen time.
  • Extra mission objective added at start of briefing, please provide information ahead of time.
  • Too many nets for a platoon size operation
  • No clear standard for operations with Sharpshooters, who is leading them, platoon or godfather?

IF I MISSED ANYONE, PM ME
 
Last edited:

Fields.Q

1st Lieutenant
Retired
Local time
12:57 AM
1,333
1,273
Element Callsign: Viking 5

Element Leader: PFC.Field.Q


Pros:

Units within the elements communicated well and worked well
awesome mission idea
no one died

Cons:
Miscommunication & interptation of Mission Parameters & Commanders Intent throughtout entire operation
 
Last edited:

Knights.Z

1st Lieutenant
Retired
Local time
8:57 AM
486
729
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER-ACTION REPORT

Element Callsign: Harris-2

Element Leader: Sergeant Knights.Z

Personnel Within Element:

Sergeant Knights.Z
Lieutenant Colonel Rosefield.M
Staff Sergeant Coots.J

Pros:
All members of Harris 2 had fun
Effective spotting & Communication
Heavy flanking allowed H-2 to get into an extremely advanced hide position

Cons:
Viking elements were chaotic at times
Calls for leadership over Command or Platoon net went unanswered periodically
The original intent of the mission was not fulfilled (but a positive outcome anyway)
 

Saint.D

CW2
Reserve
S6 Staff
Local time
9:57 AM
737
169
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER-ACTION REPORT

Element Callsign: Harris-1

Element Leader:
Corporal Saint.D

Personnel Within Element:
Corporal Saint.D
First Sergeant Burton.P
Corporal Otel.J

Pros
  • Good Communications within element​
  • Operation was engaging and fun​
  • Harris-1 used blackouts and marksmanship to remain undetected​
  • Located the VIP without being detected​
Cons
  • Poor communication with Viking-6
  • A lot of time was spent in chasing a red herring
  • Unclear who had operational control of Harris elements
 

Connelly.M

Corporal
Discharged
Local time
3:57 AM
2,464
492
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER-ACTION REPORT

Element Callsign: Viking-1
Element Leader: Sergeant Connelly.M
Personnel Within Element:

First Lieutenant Ronen.R
Sergeant Connelly.M
Sergeant Kastor.K
Corporal Morrow.J
Sergeant Saint.Z
Specialist Turner.L
Sergeant Sky.N
Corporal Borenstein.B
Chief Warrant Officer 2 Liber.N
Recruit Markevo.A
Private Zander.D




Pros:
  • Good buddy team technique
  • Good fireteam movements
  • Good fireteam directions
  • Good react to contact
  • Concise and order over squad Freq
  • Great operational build and concept

Cons:
  • Rushed Spot report requests
  • Poor platoon order and decision making
  • Operational functionality hinder by micro management from platoon
  • Better comm's with unit when taking out street lamps
  • Poor marking of map by squad member
 
Last edited:

Kinser.E

CW3
Retired
Local time
2:57 AM
1,271
1,369
LOCKED!
 

Kinser.E

CW3
Retired
Local time
2:57 AM
1,271
1,369
Processed S1/Operations updated.
 
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