7th Cavalry Gaming

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AAR Star Citizen | Operation Blood Ledger

After Action Report
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MacTavish.J

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DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT

Name of Combat Mission: Operation Blood Ledger
Game: Star Citizen
Server Hosted on: N/A
Date of Combat Mission: 28SEP25
Time of Combat Mission (Zulu): 1500
Mission OIC: Laui.M
Mission Controller: Laui.M MacTavish.J

Attendees: 14 total
Laui.M
Maco.D
Zamora.K
James.B
MacTavish.J
Stormbreaker.H
Tech.E
Dibdin.H
Jorma.I
Ford.R
Bahr.K

Ineligible for operation credit:

Nordic (public player turned into RCT.Washock.T)
Brookvan (public player)
KosmosCat (public player)

Pros:

  • Great attendance
  • New recruit and good pubbie inclusion as a result of global chat invitations
  • Great communication and teamwork. Good coordination with an unusually large amount of fighters on both our and the enemy side
  • Managed multiple high level combat missions with crewed ships and fighters efficiently
Cons:

  • Long setup time due to not having people at mission start point at kickoff time
  • The usual star citizen bugs
    • Server crashes slowed us down...
If I missed you on this list please send a PM to MacTavish.J or Laui.M
 
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Maco.D

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Some feedback
  • I think in the op posts for ship focused ops we should put a suggested ship list and also look at placing roles for team/ ship Leads.
  • Also try and push people to sign up on the op post on the website as well if they are able to supply mission expected ships aka Cap ships or support ships like a dropship.
  • Also have a planned end time for ops as well go avoid sudden player count dropoff as well. So start time - 30 min group up - 2-2h 30 min op time with a official end time. With perhaps de brief with ship leads.
 

Ford.R

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Sorry was not in op but was in channel doing my own thing
 

Rutkowski.P

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S1 Locked.
 

Rutkowski.P

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S1 Operations Processed.
 
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