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DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT
Name of Combat Mission: Operation Yellow LanceS3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT
Campaign of Combat Mission: N/A
Number Within Campaign: N/A
Game: Star Citizen
Server Hosted on: PU
Date of Combat Mission: 27JUL25
Time of Combat Mission (Zulu): 1500Z
Mission OIC: Second Lieutenant Laui.M
Mission Controller: Second Lieutenant Laui.M
Attendees: 17
Captain Mann.M
First Lieutenant Dalton.D
Second Lieutenant Laui.M
Second Lieutenant Maco.D
Staff Sergeant Holiday.T
Sergeant Carter.W
Sergeant Knight.H
Specialist Brady.M
Specialist MacTavish.J
Specialist Rossi.C
Private First Class Reed.JH
Ineligible for operation credit:
Recruit Locke.A
YungPrankster (public player)
Sam (public player)
XIII_Afllictions (public player)
GunnyTTK (public player)
Pros:
- Excellent display of skill both in flight and on the ground. Great reaction to (unexpected) PvP combat, and great clearing of large compounds with an organic formation of buddy teams.
- Lots of pub players showed up. Also very impressed with our Cav turnout.
- Balance of newer vs. veteran players, dynamic was wonderful. Everyone helped everyone all around and this was not bottleneck at all.
- Fun!
- Buggy start — we did a trial run the day before and therefore figured half an hour rally time is enough (especially considering we moved ourselves to the rally station prior to rally already). Alas, of course, the game had other plans. Went smoothly after we started, though.
- One of the guys got a crime stat, just like two others in the trial run the day prior. Need to figure out a way to run drop ship bunker missions safely and prevent the mother ship from dying to bounty hunters.
- Could have moved Discord servers faster, but didn't want to do it in the middle of the PAF. Still, it ran quite long. Need to find a middle ground between allowing people to show up a little after rally whilst still taking all the time we can by moving to the public server ASAP.