7th Cavalry Gaming

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AAR HLLC | Campaign: Viva La Résistance | Operation: Raz-De-Mareé 03NOV24 [1/4]

After Action Report
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Cree.T

2nd Lieutenant
Active Duty
S7 HQ
MP Staff
RTC Staff
S3 Staff
2/B/ACD HQ
Local time
11:50 AM
1,241
1,110
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT​

Name of Combat Mission: Operation: Raz-De-Mareé (Tidal Wave)
Number within Campaign: 1/4
Game: Hell Let Loose Console
Server Hosted on: 7Cav Training Server
Date of Combat Mission: 03NOV24
Time of Combat Mission (Zulu): 2000
Z
Mission OIC: Sergeant Cree.T
Mission Controller:
Sergeant Cree.T

Number of Attendees: 30

7th Cavalry Personnel Involved in Action: 30


  1. Captain Bell.JJ
  2. Major Haliday.J
  3. First Sergeant Wiseman.L
  4. Staff Sergeant West.R
  5. Staff Sergeant Brophy.C
  6. Sergeant Cree.T
  7. Sergeant Fields.I
  8. Sergeant Guzman.D
  9. Corporal Ray.M
  10. Corporal Robinson.S
  11. Specialist Burke.B
  12. Specialist Cain.J
  13. Specialist Davis.T
  14. Specialist Garland.L
  15. Specialist Koener.K
  16. Specialist Lopes.C
  17. Specialist Patrick.B
  18. Specialist Samuels.S
  19. Specialist Steel.R
  20. Specialist White.W
  21. Private First Class Call.G
  22. Private First Class Lavey.G
  23. Private First Class Ludwig.K
  24. Private First Class Miller.JH
  25. Private Haden.L
  26. Private ODoyle.J
  27. Private Schweigart.S
  28. Private Skut.R
  29. Private Thibault.M
  30. Private Thorlak.S

Game One:

Location: Sainte-Marie-du-Mont
Mission type: Custom
Forces: ALLIE & AXIS
Outcome: Won



Pros:
  • Concept of new mission specific operations lays the foundation for what we are capable of doing with our new private servers.
  • Defending team did very well in their mission, completing it skillfully and effectively.
  • Attacking team did very well with their limited capabilities. AT guns almost got the better of defense.
Cons:
  • Balancing was very skewed, this type of mission specific objective will require a total rework of the balancing system.
  • Move away from limited lives, move to a "Capabilities grow with time" aspect.
  • Limit types of structures for defense, multiple repair stations is highly over powered

Feedback / Solutions:
  • S3 will take trooper feedback and construct a rework of this mission, and bring back a improved product for sides of the game.


Dealing Death


Special note for B/ACD Troopers!
Please review the attendance list, if you were in attendance and do not see yourself on this list please reach out to Sergeant Cree.T


ASAP!
Please like the post so we know you have read it but keep the reply section clear of comments as it is for department use.
Any comments, questions, concerns can be brought up to your CoC in PM's on Discord or the Inbox here on the website.


THANKS TO EVERYONE WHO CAME OUT AND PARTICIPATED​
 
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