7th Cavalry Gaming

Join the Tactical Gaming Excellence

AAR DCS | Saturday Night Strike | Campaign Constantine - Operation Red Mark

After Action Report
Status
Not open for further replies.

Baruch.J

Captain
Active Duty
3-7 HQ
S6 HQ
S3 HQ
Local time
6:11 PM
636
352
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT

Campaign of Combat Mission: Constantine
Name of Combat Mission: Operation Red Mark
Number Within Campaign: 1
Game: DCS
Server Hosted on: ACD 2
Date of Combat Mission: 10MAR24
Time of Combat Mission (Zulu): 0200Z
OIC: Baruch.J

Mission Controller: Baruch.J
Marshall: Scarlett.T

Attendance Count: 35
Attendees
Captain May.J
First Sergeant Hill.MR
Chief Warrant Officer 4 Baruch.J
Chief Warrant Officer 2 Benson.G
Chief Warrant Officer 2 Creed.A
Chief Warrant Officer 2 Langlois.R
Warrant Officer 1 Kosago.D
Warrant Officer 1 Sanchez.M
Specialist Goose.R
Specialist Johnson.B
Specialist Pinkin.I
Specialist Scarlett.T
Specialist Shoemaker.J
Specialist Windeck.S
Private First Class Allen.E
Private First Class Harrison.MS
Private First Class Rooney.J
Private Chibbs.E
Private Harris.K
Private Higgs.D
Private Hoang.B
Private Jones.Z
Private Schiller.A

Private Kebro.K
Chief Warrant Officer 2 Harvey.D
Private Danielsen.A
Colonel Rogers.S

Guests
A_Muddy_Rambler
ADanielsen
Boar 1-1 | Vale
COL.Roger.S
Devil 1-1 | Moe
Goofball 1-1 |oc1075
kado
Kebro

Pros:
  • Overall good mission
  • Several pilots stepped up to be flight leads.
  • Several pilots reported enjoying the complexity of the air engagement.
  • Internal Comms across a number of flights saw marked improvement

Cons:
  • Issues with desync/lag towards the end of the mission.
  • Tunguskas reported to be invincible by some rotary pilots. Confirmed that this was desync/lag related.
  • Teleporting MiGs resulted in flights having to endure long flight times to get back into the fight after being shot down.

Notes:

  • Labels were turned on. Not a con, but made the mission significantly easier for some flights.
  • Lag may have been related to mission complexity towards the end of the mission
 
Last edited:

Kinser.E

CW3
Retired
Local time
5:11 PM
1,271
1,369
S1 Locked!
 

Kinser.E

CW3
Retired
Local time
5:11 PM
1,271
1,369
Assigned Teddy.J for Processing.
 
Status
Not open for further replies.
Top