7th Cavalry Gaming

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AAR [HLL] - Campaign Iron Will (#4) Operation Sprocket

After Action Report
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Sotelo.R

2nd Lieutenant
Active Duty
C/2-7
1/C/2-7 HQ
S7 HQ
Local time
3:48 PM
1,015
1,214
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT
Name of Combat Mission: Campaign Iron Will | Operation Sprocket
Game: Hell Let Loose
Server Hosted on: Training Server #1
Date of Combat Mission: 03Dec22
Time of Combat Mission (Zulu): 0200Z

Mission Controller: Second Lieutenant Sotelo.R
7th Cavalry Personnel Involved in Action: 10


Captain Rollins.R
Second Lieutenant Sotelo.R
Sergeant Major West.B
Sergeant OBrien.T
Corporal Griffin.B
Corporal Thrawn.N
Corporal Smith.V
Corporal Velasquez.J
Specialist Steinmann.K
Specialist Mueller.H
 
Last edited:

Rollins.R

Major
Active Duty
A/2-7 HQ
Local time
6:48 PM
450
887
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT


Name of Combat Mission: Campaign Iron Will | Operation Sprocket
Game: Hell Let Loose
Server Hosted on: Training Server #1
Date of Combat Mission: 03Dec22
Time of Combat Mission (Zulu): 2130Z (1630) (1630)

Mission Controller: Second Lieutenant Sotelo.R
7th Cavalry Personnel Involved in Action: 3


Rollins.R
West.B
Steinmann.K
 

Smith.V

1st Lieutenant
Retired
Local time
6:48 PM
532
675
Element Callsign: Lead Tank Commander
Element Leader: CPL.Smith.V
7th Cavalry Personnel Within Element:
CPL.Smith.V; SGT.OBrien.T; and SPC.Mueller.H.


Pros:
  • Solid turnout.
  • Overall performance of 7Cav armor was admirable considering the difficulty of the opponent. (tie vs EASY CO is pretty damn good for a casual clan)
  • TCs communication was generally pretty good.
Cons:
  • Map selection caused longer reset times in between rounds.
  • Rounds two and three saw us get bunched up and we lost those rounds as such; something to correct moving forward.
 
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