7th Cavalry Gaming

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  1. I will be in reserves until such a time as when I am able to sufficiently dedicate parts of my...

    I will be in reserves until such a time as when I am able to sufficiently dedicate parts of my week towards playing Arma with my brothers and sisters in the cavalry again. Until that time, I will join the Odd SP and attend as many operations as I can reasonably sustain.
  2. I'm gonna make mistakes with that cause I've always referred to you in the opposite, but I'll...

    I'm gonna make mistakes with that cause I've always referred to you in the opposite, but I'll try nonetheless.
  3. Arma 3: Tactical Realism Feedback Thread - CLOSED

    I want the best mission file possible that everyone can enjoy. Liberation wasn't perfect and you're totally right the biggest issue was logistics. Liberation would need a ton of modifications anyway if you added it back so it wouldn't even be a perfect file if you brought it back. And yeah I can...
  4. Arma 3: Tactical Realism Feedback Thread - CLOSED

    So I was on the mission tonight and I'm happy to say that it's pretty devoid of bugs. I must say it's a stable working mission file and it's pretty good in its own respect. Personally, I just feel like we're taking a step back and going to what Bojan and Vex made over a year ago. It's "go here...
  5. Arma 3: Tactical Realism Feedback Thread - CLOSED

    Isn't that what we're doing now?
  6. Arma 3: Tactical Realism Feedback Thread - CLOSED

    So it's really simple. Just rip out the logistics aspect of it. It shouldn't really be that complicated. I'm more than willing to bet that it's all stored in some init. I could even help with this if you wanted. Rip out the logistics aspect of it and I think you're golden. Idk about Zeus but in...
  7. Arma 3: Tactical Realism Feedback Thread - CLOSED

    In its own respect, the current mission file would suit a more basic and vanilla game-play style that's not as tactically realistic as the cavalry is. Go here, kill this, RTB, repeat. I don't believe that this file is a successor to the previous. Liberation was different in that you needed to...
  8. Arma 3: Liberation Tactical Realism 2 Feedback Thread - CLOSED

    The only vehicle around was an Abrams and the board didn't work for me. I tried using it and it did nothing. :(
  9. Arma 3: Liberation Tactical Realism 2 Feedback Thread - CLOSED

    The domination game mode needs to be altered to fit the needs of the cav. Some vehicles placed around spawn or a vehicle spawner would do good. IDK why we did away with a lot of the crate/vehicle arsenals that were implemented about last year this time, but that should be brought back...
  10. Hello sweet heart. <3

    Hello sweet heart. <3
  11. Coots.J her father was in the military at Fort Bragg. What was his first name?

    Coots.J her father was in the military at Fort Bragg. What was his first name?
  12. Active Duty ASF!

    Active Duty ASF!
  13. Arma 3: Liberation Tactical Realism 2 Feedback Thread - CLOSED

    I personally worked hand in hand with S6 and Sweetwater.I at that time to run a profiler on the cpu. We discovered that whenever someone fires it causes huge lag on the server. Multiply that by however many ai and people are firing and you have yourself a disaster. Also at the time frag and...
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