7th Cavalry Gaming

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  • Users: Swagger.J
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  1. Announcement Pilots Wanted! | DCS World | A/ACD

    Just recently got it up and running. Now with 40 slots! Feel free to stop in whenever and fly with us!
  2. Announcement Pilots Wanted! | DCS World | A/ACD

    Reyes.J practice times as of right now are fridays at 10pm est and we have a weekly operation, saturday night strikes, at 9pm est. You're always welcome to join us for the practices or we almost always have some people on so hop in
  3. Announcement Pilots Wanted! | DCS World | A/ACD

    Thats a nice one. I have the x56
  4. Announcement Pilots Wanted! | DCS World | A/ACD

    What stick do you have?
  5. Announcement Pilots Wanted! | DCS World | A/ACD

    Yes we use the open beta version of the game.
  6. Announcement Pilots Wanted! | DCS World | A/ACD

    You dont NEED any specific modules, however a bunch of us use the F18 and super carrier mods.
  7. Since I've Been Gone...

    Howdy gents, Hope all is well with everyone. Love you guys and all. Just wanted to let you all know that the most joyous thing happened today for me and my family. We just found out that I'm going to be a father! Honestly it hasn't set in yet, but I am happy and terrified at the same time. I've...
  8. Arma 3: I&A Tactical Realism 2 Feedback Thread - CLOSED

    I guess i havent been playing tac2 enough lately because i dont get where the range on stuff really has anything to do with it. Idk about anyone else, but I at least dont really engage targets further than like 4km away. My missles dont really lock on efficiently much further away.
  9. Arma 3: I&A Tactical Realism 2 Feedback Thread - CLOSED

    Moraru that has been the subject of many arguments countless times, and when we ask the answer has always been "Do it yourself". On top of that, public ops should be able to feature every part of the cav, not just select few portions. Its hard enough for FW to get a single slot in most...
  10. Arma 3: I&A Tactical Realism 2 Feedback Thread - CLOSED

    You're right, player experience does take precedent in recruitment matters. Restricting the ability to configure pylons into a more effective assortment of weapon systems is going to negatively impact the experience for people who fly fixed wing. Being retired now, aren't I technically...
  11. Arma 3: I&A Tactical Realism 2 Feedback Thread - CLOSED

    I feel this is completely the wrong move. The normal sam sites (non nato warship bs) worked perfectly fine as AA functions when it comes to range, there is no need to add such an extreme range sam such as the one discussed. Additionally, restricting pilot loadouts to near vanilla levels will...
  12. (CLOSED) 7th Cavalry Streamers / Content Creators

    Ronnings.P my twitch has the 24 hour op as well as a WfW in my collections. Both are from a Fixed Wing pov. twitch.tv/jtswagger117
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