7th Cavalry Gaming

Join the Tactical Gaming Excellence

Search results for query: *

  • Users: Hamm.C
  • Content: Threads, Posts
  • Order by date
  1. Announcement New Modpack Update Happening on 11AUG2023

    Spectre! Zaren.T ...top shelf work as always.
  2. Announcement 7th Cavalry Podcast (Cav Cast)

    Very cool and very interesting. Looking forward to hopefully many more of these.
  3. The new guy

    Welcome to 7Cav! :cavdab:
  4. Join the Cav

    Ohhhh, that was great!
  5. Arma 3: Tactical Realism Feedback Thread - Closed

    #1- Liberation is allowing players to HALO-drop while there are active pilots available and we've been over this before. If they want to HALO drop, pilots- both rotary wing and fixed wing- are happy to provide that service in multiple types of aircraft. This needs to be fixed so our assets and...
  6. Arma 3: Tactical Realism Feedback Thread - Closed

    Sypolt.R ....you are our hero
  7. Arma 3: Tactical Realism Feedback Thread - Closed

    So there is no way to remedy this?
  8. Arma 3: Tactical Realism Feedback Thread - Closed

    Yes.. However happens it needs to be fixed and resolved permanently.
  9. Arma 3: Tactical Realism Feedback Thread - Closed

    Liberation for sure...at least.
  10. Arma 3: Tactical Realism Feedback Thread - Closed

    I'm not sure what the problem Is here, whether it's a glitch or has to do a slot locking or whatever but our infantry cannot man the Mini guns- the door guns on the side of the helicopters.This is a major major problem because every infantry soldier can be a door gunner and is expected to be in...
  11. Arma 3: Tactical Realism Feedback Thread - Closed

    Simply providing feedback in the feedback forum suggesting that we fix issues and optimize the current slotting situation. I see you took quite some time and thought to write all that up and I appreciate it. Hopefully, now that I was able to drum up some awareness about this problem, we will see...
  12. Arma 3: Tactical Realism Feedback Thread - Closed

    So, TacR is not an operation, it's an ongoing 24/7 evolution/metamorphosis that is used for numerous purposes. Sure we come here to have fun playing the game but obviously it is our ONLY server to showcase The Cav to public players. Not counting youtube videos which are really just a preview...
  13. Arma 3: Tactical Realism Feedback Thread - Closed

    If this statement were true (which it's not) then how do you explain the fact that pilots are being forced to use other crew and aviation element slots to get a pilot job on a "normal" day? It's clearly because we have insufficient properly defined aviation element slots available to desirous...
  14. Arma 3: Tactical Realism Feedback Thread - Closed

    I'm not opposed to any ideas, because almost anything would be better than the mess we have now. I can see the pro and cons of this. I just think that players should be able to reserve the aircraft of their choice from the lobby. I.e. I want to fly Blackhawk today, not Grizzly. I slot as that...
  15. Arma 3: Tactical Realism Feedback Thread - Closed

    The aviation slots REALLY need to be fixed, especially in TacR where a ton of us play every day. This has been an ongoing issue. I attempted to explain our best current workaround to Nailydud1, which is essentially exactly what Sutodoreh.W just described. I've been preaching slot fidelity for...
  16. Arma 3: Tactical Realism Feedback Thread - Closed

    Yes, it came back to Altis Liberation, but all was lost. Everything was red, just like at the very start of a liberation campaign. I'll keep that in mind in the future, but for tonight it was a total buzzkill.
  17. Arma 3: Tactical Realism Feedback Thread - Closed

    So, just a few minutes ago, the TacR server abruptly crashed. When it came back it was brand new and did not load all of our saved achievements. That obviously sucked. So I tried BM shutdown hoping that would possibly restore our saved game, but it did not. I could not figure out a way to...
  18. Arma 3: Tactical Realism Feedback Thread - Closed

    After the last "walking simulator" Warfare Wednesday, I had written down some notes and was going say it here, but Lindsay.A beat me to it and took all the words right out of my mouth and all the notes right off my paper. His explanation is 100% perfectly correct in every way so I can't say it...
  19. Arma 3: Tactical Realism Feedback Thread - Closed

    NVG's are broken again. I think Liber.N fixed em last time, can we PLEASE get a re-fix. Flew a 2-bird night mission for an SP the other night and the whole thing was white-knuckle because NVGs went dark and we couldn't see shit. It's a wonder we survived. Basically it goes from bright to dark...
Top