7th Cavalry Gaming

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AAR [HLL PC] EXFOR FNF 07AUG2026

After Action Report
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Roderick.S

2nd Lieutenant
Active Duty
2/E/2-7 HQ
S3 Lead/Senior
S2 Staff
RRD Staff
S3 Staff
Local time
5:59 PM
Messages
686
Reaction score
362
Last edited:

Roderick.S

2nd Lieutenant
Active Duty
2/E/2-7 HQ
S3 Lead/Senior
S2 Staff
RRD Staff
S3 Staff
Local time
5:59 PM
Messages
686
Reaction score
362
Element Callsign:
Element Leader:
7th Cavalry Personnel Within Element:


Pros:

Cons:
 

Farmer.D

Specialist
Active Duty
2/B/2-7
Local time
5:59 PM
Messages
70
Reaction score
17
Element Callsign: Airborne
Element Leader:
SPC.Farmer.D
7th Cavalry Personnel Within Element:

SPC.Bonderant.F

Pros:

  • Great communication in the Airborne team
  • The AT gun in the west had great placement and helped keep the tanks honest near Aid Station
  • Were able to do some great flanking from the west to keep things open
Cons:
  • Game settings reset so I had to rebuild my config
 

Fox.F

Corporal
Active Duty
2/B/2-7 SL/ASL
S3 Lead/Senior
Local time
6:59 PM
Messages
92
Reaction score
66
Element Callsign: Airborne Team Leader
Element Leader: Corporal Fox.F
7th Cavalry Personnel Within Element:

Captain Swanson.B
Specialist Stout.S
Specialist Walker.TR
Specialist Lane.R
Specialist Farmer.D
Specialist Bonderant.F


Pros:
  • Got three red zone garrisons down using double supply drops. Awesome job swapping in and out in a timely manner.
  • Got a key red zone garrison down using double supply drop south of Aid Station, without which we wouldn't have almost gotten the point (90% so close :))
  • Really good job at removing enemy garrisons from behind the point and pointing out tanks.
  • Good job get that sneaky garrison on the side of the map so air borne was always able to be in the red zone.
  • Awesome job flexing between airborne squads and infantry squads when we need to defend the point and push the point.
  • Armor crushed all the things.
Cons:
  • Purple heart lane is tough to drive through to get into the red line off the start.
  • Felt like they enemy had a little more map knowledge than we did by holding key bridges at the beginning of the map to prevent recon from crossing.
  • Learn tank names haha ;).
 

Walls.O

Private First Class
Active Duty
2/B/2-7
Local time
11:59 PM
Messages
13
Reaction score
8
Pros:
  1. Great coms and markers.
  2. Good reaction times.
  3. No panicking
Cons:
  1. None :)
 

Kenton.W

Corporal
Active Duty
2/B/2-7 SL/ASL
S1 Staff
S6 Staff
S3 Staff
Local time
3:59 PM
Messages
1,435
Reaction score
408
Element Callsign: Green Team
Element Leader: Corporal Kenton.W
7th Cavalry Personnel Within Element:
Specialist Austin.M
Specialist Cazeault.J
Specialist Freeze.T
Specialist Milkovic.D
Specialist Sinclair.M
Private First Class Rush.J (SL)
Private Walls.O (SL)
Specialist Rousseau.A (Retired)

Pros:

  • Great send off match before many of us move over to Vietnam.
  • Comms were excellent, squads flexed as needed
  • Great work taking control of the MSR
  • Another win!
Cons:
  • There were times we pushed a little too far from our area, causing us to rebuild garrisons more than we should of
  • Correct tank call outs are still an issue
 

Fabian.N

Private First Class
Active Duty
2/A/2-7
S5 Staff
Local time
6:59 PM
Messages
47
Reaction score
33

Donk.B

Sergeant
Active Duty
1/A/2-7 SL/ASL
Local time
6:59 PM
Messages
219
Reaction score
198
Element Callsign: RED SL2
Element Leader: 1LT.James.M-RET
7th Cavalry Personnel Within Element:

PFC.Fabian.N
SPC.Corn.D
SPC.Humphrey.S
SPC.Hood.D
PFC.Stewart.C
PFC.Burgess.S
PFC.Bauvil.C

Pros:

  • Lot's of fun
  • Great attitudes even when things didn't work out. If I couldn't get to the designated point, it was do your best to adjust, no negativity.
  • Great direction from James, when he wanted me sweeping front lines for OPs I would sweep front line.
  • Good shuffling of classes to meet the situation.
  • Fantastic bounding through the canals, when we slowed things down we were able to own the consequential ground.
Cons:

  • Short on effective AT Guns, but when you are frontline it is difficult.
 

DAmico.J

1st Lieutenant
Active Duty
2/B/2-7 HQ
RRD Staff
S5 Staff
S3 Staff
Local time
6:59 PM
Messages
4,536
Reaction score
1,582
Element Callsign: Blue Team
Element Leader:
First Lieutenant DAmico.J
7th Cavalry Personnel Within Element:
Corporal Riley.D - Blue SL 1
Corporal Roscoe.N
Specialist Emanuel.M
Private First Class Donald.J
Private First Class Sanders.J
Private First Class Devine.D
Private Byrne.O
Private Smith.ER - Blue SL 2

Pros:

  • Blue team was able to maintain several repair stations, assist with repair torches, and bring supplies for armor technicians to place ammo depots. We were able to keep the armor in the fight for extended periods of time.
  • We had great map control for most of the match and were able to maintain a strong front for most of the fight. Even when we couldn't capture during the first 15 minutes, we never truly lost control. Outposts and spawns were up, backups in place. Overall, we set ourselves up for success whether we capture mid or not.
Cons:
  • I didn't see too many AT guns being built, but I guess we didn't necessarily need them to win. I do think if we had used them a little better, we could have won some more armor engagements and provided better support for the armor. Room for improvement, especially to assist taking out the Tigers.
 

Roderick.S

2nd Lieutenant
Active Duty
2/E/2-7 HQ
S3 Lead/Senior
S2 Staff
RRD Staff
S3 Staff
Local time
5:59 PM
Messages
686
Reaction score
362

Sibley.K

2nd Lieutenant
Active Duty
3/E/2-7 HQ
Local time
4:59 PM
Messages
204
Reaction score
136
Element Callsign: Armor Team - Lead Tank Blood Spire
Element Leader: Second Lieutenant Sibley.K
7th Cavalry Personnel Within Element:
Second Lieutenant Sibley.K

Corporal Giglio.M
Specialist Eri.C
Staff Sergeant Koalafied.C
Corporal Mustard.C
Private Sine.J
Corporal Banfield.H
Specialist Gruen.G
Private First Class Nguy.B

Pros:
  • Everyone had a blast. Seriously this is one of our troopers' favorite events
  • AMAZING infantry+tank coordination tonight. Tons of repair stations got built. Saw our infantry defending the flanks of our tanks.
    • Huge shoutout to 1LT D''Amico, SPC Emanuel, PFC Sanders, and PFC Define for keeping our medium tank alive on the center point - they built three repair stations and four ammunition depots, repaired us during live firefights, and fought off flanking infantry, allowing us to keep the first free medium tank of the game alive and operational for a full 49 minutes.
  • Our team did a good job of holding ground and lanes. It felt like every section was operating at full capacity.
Cons:
  • We did over-extend to try and take the 4th point, and that left our team in a precarious position at the 30 minute mark.
  • In conjunction with that over-extension, we ended up losing armor assets and having to fight a number of 1v2 heavy tank fights, which kept us on our back-foot. I think as tankers we should've been faster to respond to the new map state and retreated sooner/taken more conservative positions until we could return to a full 2 heavy tanks.
  • Super minor, but we could've built more AT guns.
 

Mix.C

Lieutenant Colonel
Active Duty
2-7 HQ
S3 Lead/Senior
ODS
Local time
3:59 PM
Messages
2,105
Reaction score
2,334
Element Callsign: Allied Command
Element Leader: Lieutenant Colonel Mix.C
7th Cavalry Personnel Within Element: All

Pros:

  • Another great win for the Cav!
  • Felt amazing to bring this era to a close so nicely.
  • Great turnout, great attitude, great tenacity.
  • Potential for fun new things with FNF!
Cons:
  • Room for improvement on sneak attacks.
 

James.M

1st Lieutenant
Retired
Local time
6:59 PM
Messages
652
Reaction score
908
Element Callsign: RED TEAM LEAD (FOX)
Element Leader: 1LT.James.M-RET
7th Cavalry Personnel Within Element:
SGT.Donk.B SL1 (MID)
[B]PFC.Fabian.N[/B] SL2 (RESERVE)
SPC.Corn.D
SPC.Humphrey.S
SPC.Hood.D
PFC.Stewart.C
PFC.Burgess.S
PFC.Bauvil.C

Pros:

  • Good turnout, no violations of ROE.
  • REALLY fun match.
  • Good Comms both in RED TEAM and in LEADERSHIP Comms.
  • NO ARTILLERY. On this map, you know what I mean.
  • Excellent SLs in Donk and Fabian, experience matters, and they were cool under fire at all times, was a joy to lead.
  • Every man jack in RED TEAM kicked ass. Flexed roles as needed, morale was high no matter the situation on the battlefield. These guys did the dirty work in the meat grinder all night, rinse, repeat.
  • When the West became compromised, we were able to flex quickly to shore up the flank.
  • OPs were mostly held up all night, I difficult task on this map, given front line duties.
  • RED TEAM Accounted for 217 kills, 23.16% of all Allied Kills.
Cons:

  • I did NOT have my guys roll out from the EAST HQ...given the layout of the OBJs and with our responsibility, I should have. My concern was the Bridge North of FLAK STATION being a targeted asset, but it was not.
  • I would have liked to see more structures built, AT guns, wire, barricades, but RED Middle is difficult under duress to build.
 

Rutkowski.P

Sergeant
Active Duty
1/C/1-7 SL/ASL
DEVCOM
RRD Lead/Senior
S1 Lead/Senior
S1 Staff
S2 Staff
Local time
12:59 AM
Messages
4,458
Reaction score
1,231
S1 Locked.
 

Angels.N

1st Lieutenant
Active Duty
A/2-7 HQ
S7 Lead/Senior
S1 Lead/Senior
S1 Staff
RTC Staff
Local time
6:59 PM
Messages
10,155
Reaction score
2,228
S1 Operations Processed / Milpacs Updated
 
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