Version 1.15
Improvements to loadout validation (filtered Arsenal vs captured equipment)
Additional Backpacks to the Arsenal
Content Update
- Added Rahmadi to the rotation
Version 1.12
Removed AFAR Script
Added ACRE2 Radios to the Arsenal
Adjusted player slots to accommodate ACRE2-enabled chain-of-command (added Company-level Staff, Platoon-level Staff for Watchman Platoon, moved Infidel-1 to Company Staff, added Air Assets Lead to Company Staff)
Server-level...
Version 1.11
Various smaller tweaks particularly for supporting scripts
Integrated the following maps into the rotation : Bukovina, Bystrica, Chernarus (Summer + Winter), Desert and Desert Island, Everon. More maps will follow.
Double feature today.
Version 1.10
Added infantry-based Side Objective fall-backs for Sectors in rugged terrain (for example, terrain elevation in N-W Altis might preclude the deployment of a set of Communication Towers and instead a Communications Team with Radio Backpacks are deployed)...
Version 1.9
Increased Parachute Self-Insert starting altitude to 1000m
Integrated Grimes Revive Script for handling incapacitation from wounds
Increased frequency of home base clutter cleanup
Server-side changes
- Decreased base AI skill associated with current Custom mission difficulty
Version 1.7
- Refined the placement of the Parachute Self-Insertion point (should avoid inserting players over water, leading them to swim to the nearest shore) (should take care of the problem you encountered Burton.P)
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