Training Courses Available in the 7th Cavalry Gaming Regiment

Discussion in 'Public Announcements' started by Tharen.R, Sep 5, 2018.

  1. Tharen.R

    Tharen.R B/1-7 Executive Officer 1st Lieutenant Active Member

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    Secondary Billets:
    S3 - Arma 3 TCS Instructor, S3 - Arma 3 Pub Operations Staff, S3 - Training Lead
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    Training Courses Available in the 7th Cavalry Gaming Regiment

    The following is a list of courses taught regularly at all the schools for all the games in the 7th Cavalry Regiment as of 05 SEP 18.

    All Games:


    Basic Combat Training [BCT][Boot Camp]
    Basic Combat Training, also known as Boot Camp, is a part of the 7th Cavalry enlistment process. It is designed to give Enlistee's (now known as Recruits) their first experience with the 7th Cavalry Gaming Regiment. It is conducted by Drill Instructors of the 7th Cavalry Recruit Training Command. To get started, enlist today!

    Upon completion of this course you will:
    • Understand the duties & responsibilities of being a member of the 7th Cavalry Gaming Regiment
    • Receive a Marksmanship Qualification
    • Be able to join 7th Cavalry Official Operations
    • Completion of Boot Camp is a MANDATORY step!
    Failure to complete Basic Combat Training in a timely manner will result in a discharge.
    Non-Commissioned Officer's Academy [NCOA]
    The NCOA Course is the first leadership course non-commissioned officers attend during their career. It's designed to teach troopers, from Private First Class to Specialists, the fundamentals of leading small groups of troopers. The course is approximately 3 hours long. The course teaches students the roles and responsibilities of Section Leaders in the 7th Cavalry Regiment. A welcome letter will be sent the day before class to the e-mail address your application was sent from. Access to the forums is required during class.

    Student Prerequisites:
    • Minimum time in service of 45 days
    • Minimum Rank of Private First Class and above
    • No negative action or restrictions within the last 3 months (pending or on record)
    • Recommendation from the next two in your Chain of Command
    • Working e-mail account (any provider) to send you application
    Officer Development School [ODS]
    The Officer Development School is for candidates wishing to advance their careers in the Regiment by being commissioned as a Second Lieutenant as Platoon Leader slots become available in 1st Battalion. Officer Development School (ODS) runs over 3 days, each session lasting approximately 1 hour. The following material is covered:
    • Day 1 - Officer Duties and Responsibilities
    • Day 2 - Plans and Orders
    • Day 3 - Managing Subordinates
    Student Prerequisites:
    • Minimum rank of Specialist
    • No negative action
    • Completion of Non-Commissioned Officer School (NCOA)
    • Completion of Server Administration Course


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    ARMA 3:


    S3 Public Staff:
    Zeus Operator Course

    The Zeus Operator Course provides an overview of what to use Zeus for on the Arma 3 Tactical Realism 2 Public Server (Tac2), in addition to covering some of the functionality of Zeus. The class is no longer than 45 minutes long. There is a classroom portion followed by a brief practical portion.

    Troopers will learn:
    • What to use Zeus for on our Arma 3 Tac2 Public Server
    • What not to use Zeus for
    • General guidelines when using Zeus on the public server
    • Functionality of key Zeus modules
    Student Prerequisites:
    • Basic understanding of Zeus functionality (How to open Zeus, place units, move the camera, etc.)
    • No active negative action
    • Pen and paper
    • ArmA 3 installed with the 1st Battalion 7th Cavalry mod pack installed and working
    Note: Students need to be billeted as Section Leaders (SL) or above to get Zeus access on our Arma 3 Tactical Realism 2 Public Server.

    Arma 3 School of Infantry [SOI]:


    Basic Trooper Focus:
    Basic Individual Training [BIT]
    Basic Individual Training is focused on the skills and knowledge required to function as a soldier within a Fire Team and Squad in an operational or training environment. The class is 180 minutes (3 hours) long. There is a short classroom portion, practical instruction, and live fire exercises at the Fire Team level. This course, along with Basic Land Navigation, are prerequisites for all other courses in Arma 3.

    Troopers will learn:

    • Infantry Squad and Fire Team organization
    • Individual movement techniques
    • Fire Team formations
    • Action at halts
    • Battle Buddies
    • Reacting to fire commands
    • React to contact (Direct/Visual)
    Student Prerequisites:
    • Graduation from Recruit Training Command/Boot Camp
    • No active negative action
    • Pen and paper
    • ArmA 3 installed with the 1st Battalion 7th Cavalry mod pack installed and working
    Basic Land Navigation [BLN]
    Basic Land Navigation is focused on the skills and knowledge required to be able to read a map, use a compass, and determine your location. The class is about 180 minutes (3 hours) long. There is a short classroom portion, followed by practical instruction and a navigation exercise. This course, along with Basic Individual Training, are prerequisites for all other courses in Arma 3.

    Troopers will learn:
    • Information on a map
    • Major and minor terrain features
    • Identifying a grid reference on a map
    • Find the elevation of a location
    • Using a compass
    • Determine your location to 100 meter accuracy and plot on a map
    • Navigate from one point to another
    Student Prerequisites:
    • Graduation from Recruit Training Command/Boot Camp
    • No active negative action
    • Pen and paper
    • ArmA 3 installed with the 1st Battalion 7th Cavalry mod pack installed and working
    Basic Radio Communication Course [BRCC]
    BRCC is focused on the basics of sending and receiving radio transmissions and using the ACRE 2 short and long range radios. The class is 150 minutes (2.5 hours) long. There is a classroom portion followed by practices and a final field exercise.

    Topics Covered:
    • Radio prowords
    • Radio reports
    • ACRE 2 setup and troubleshooting
    • Setup and operation of short and long range radios
    • Troubleshooting communications
    Student Prerequisites:
    • Completion of Basic Individual Training (BIT) and Basic Land Navigation (BLN)
    • No active negative action
    • Pen and paper
    • ArmA 3 installed with the 1st Battalion 7th Cavalry mod pack installed and working

    Advanced Infantry Focus:

    Advanced Individual Training [AIT]
    The Advanced Individual Training course is focused on the execution of the hasty squad attack battle drill. The class is 180 minutes (3 hours) long. There is a short classroom portion followed by a walk-through of an attack and then 4 live fire scenarios.

    Troopers will learn:
    • Stages of a hasty attack
    • Elements required for a hasty attack
    • Roles and responsibilities at the Support-By-Fire (SBF) position
    • Assault drills
    Student Prerequisites:
    • Completion of Basic Individual Training (BIT) and Basic Land Navigation (BLN)
    • No active negative action
    • Pen and paper
    • ArmA 3 installed with the 1st Battalion 7th Cavalry mod pack installed and working
    Infantry Leader's Course Phase 1 [ILC1]
    ILC Phase 1 is focused on some of the fundamentals of leading a Fire Team within a Squad. The class is 180 minutes (3 hours) long. There is a classroom portion followed by live fire exercises at the Fire Team level.

    Troopers will learn:
    • Parallel planning
    • Controlling movement
    • Critical equipment
    • Controlling fire using fire commands
    • Conducting briefings
    • React to contact
    Student Prerequisites:
    • Completion of Advanced Individual Training (AIT)
    • No active negative action
    • Pen and paper
    • ArmA 3 installed with the 1st Battalion 7th Cavalry mod pack installed and working

    Medic Focus:

    Combat Lifesaver Course [CLS]
    The Combat Lifesaver Course is focused on the role of the Combat Lifesaver in a squad, the basics of the ACE Advanced Medical System, and performing lifesaving care. The class is 120 minutes (2 hours) long. There is a classroom portion followed by practical exercises.

    Troopers will learn:
    • Role of the CLS
    • Levels of care in ACE Advanced Medical System
    • Equipment used by the CLS
    • Vital signs
    • Lifesaving care
    • Providing lifesaving care under fire
    Student Prerequisites:
    • Completion of Basic Individual Training (BIT) and Basic Land Navigation (BLN)
    • No active negative action
    • Pen and paper
    • ArmA 3 installed with the 1st Battalion 7th Cavalry mod pack installed and working
    Combat Medic Course [CMC]
    The Combat Medic Course is focused on the role of the combat medic acting as the Platoon Medic, advanced features of the ACE Advanced Medical System, performing lifesaving care, stabilizing care, and returning troopers to combat. The class is up to 150 minutes (2 1/2 hours) long. There is a classroom portion followed by practice scenarios, and then a final GO-NO-GO written examination.

    Troopers will learn:
    • Role of the Combat Medic
    • Levels of care in ACE Advanced Medical System
    • Equipment used by the Combat Medic
    • Setting up CCP's and calling MEDEVAC
    • Lifesaving and stablilizing care
    • Returning troopers to combat
    Student Prerequisites:
    • Completion of Combat Lifesaver Course (CLS)
    • No active negative action
    • Pen and paper
    • ArmA 3 installed with the 1st Battalion 7th Cavalry mod pack installed and working

    Sapper/Heavy Weapons Focus:

    Basic Explosive Ordnance Disposal [BEOD]
    BEOD is focused on the use of charges, mines, and other equipment to carry out tasks such as breaching obstacles and ambushes. The class is 180 minutes (3 hours) long. There is both theory and extensive practical.

    Troopers will learn:
    • Equipment and team organization
    • Using demolitions
    • Using mines
    • Breaching obstacles
    • Using mines in an ambush
    Student Prerequisites:
    • Completion of Advanced Individual Training (AIT)
    • No active negative action
    • Pen and paper
    • ArmA 3 installed with the 1st Battalion 7th Cavalry mod pack installed and working
    Advanced Explosive Ordnance Disposal [AEOD]
    AEOD is primarily focused on the clearance of charges, mines, UXO's and IEDs. The class is 180 minutes (3 hours) long. There is both theory and extensive practical.

    Troopers will learn:
    • OPFOR ordnance
    • Unexploded ordnance
    • Sweeping and clearing
    • Clearing and marking safe routes through minefields
    • Emplacing minefields
    • IED clearance
    Student Prerequisites:
    • Completion of Basic Explosive Ordnance Disposal (BEOD)
    • No active negative action
    • Pen and paper
    • ArmA 3 installed with the 1st Battalion 7th Cavalry mod pack installed and working
    Infantry Heavy Weapons Course [IHWC]
    IHW is focused on the theory and employment of machine gun and AT missile fires. The class is 150 minutes (2 1/2 hours) long. There is a classroom portion followed by live fire practice.

    Troopers will learn:
    • Techniques of fire and fire commands
    • M2 .50 Cal Machine Gun
    • Mk 18 40mm Grenade Launcher
    • BGM-71 TOW Missile Launcher
    • FGM-148 Javelin
    Student Prerequisites:
    • Completion of Basic Individual Training (BIT) and Basic Land Navigation (BLN)
    • No active negative action
    • Pen and paper
    • ArmA 3 installed with the 1st Battalion 7th Cavalry mod pack installed and working
    Indirect Fire Infantryman Course [IDFI]
    IDFI is focused on the theory of indirect fire and the conduct of fire missions using the Mk6 Mortar. The class is 150 minutes (2 1/2 hours) long. There is a classroom portion followed by static and mobile live fire missions.

    Troopers will learn:
    • Theory; including capabilities, terminology, safety and commands
    • Deploying and firing the Mk 6 Mortar
    • Hip shoots
    • Displacement
    Student Prerequisites:
    • Completion of Basic Individual Training (BIT) and Basic Land Navigation (BLN)
    • No active negative action
    • Pen and paper
    • ArmA 3 installed with the 1st Battalion 7th Cavalry mod pack installed and working

    Arma 3 The Cavalry School [TCS]:


    Mechanized Cavalry Focus:

    Basic Mechanized Infantry Course [BMIC]
    BMIC is focused on the basics of loading and unloading from the M1126 Stryker ICV and the M2A3 Bradley IFV in base and field conditions, including under fire. The class is 180 minutes (3 hours) long. There is a classroom portion followed by dry walk-throughs and then live deployments.

    Troopers will learn:
    • Theory; including capabilities, terminology, safety around vehicles and commands
    • Loading and unloading at base
    • Actions at halts
    • Loading and unloading in the field in and out of contact
    Student Prerequisites:
    • Completion of Basic Individual Training (BIT) and Basic Land Navigation (BLN)
    • No active negative action
    • Pen and paper
    • ArmA 3 installed with the 1st Battalion 7th Cavalry mod pack installed and working
    Basic Mechanized Crewman Course [BMCC]
    BMCC will teach infantry soldiers the fundamentals of operating the M2A3 Bradley Infantry Fighting Vehicle. Troopers will learn the basics of driving and gunnery. The class is 150 minutes (2 1/2 hours) long. There is a classroom portion followed by dry walk-throughs and then live deployments.

    Troopers will learn:
    • Capabilities of the Bradley/Stryker
    • Firing systems and weaponry of the Bradley/Stryker
    • Crew commands
    • Formations and movement techniques
    • React to contact drills
    Student Prerequisites:
    • Completion of Basic Individual Training (BIT) and Basic Land Navigation (BLN)
    • No active negative action
    • Pen and paper
    • ArmA 3 installed with the 1st Battalion 7th Cavalry mod pack installed and working
    IFV Commander Course [IFVCC]
    IFVCC will teach troopers the roles and responsibilities of a Track Commander for the M2A3 Bradley Infantry Fighting Vehicle. The class is 180 minutes (3 hours) long. There is a classroom portion followed by dry walk-throughs and then live deployments.

    Troopers will learn:
    • Mechanized platoon structure
    • Battle drills
    • Track Commander responsibilities
    • Review of crew commands
    • Navigation and communication
    • Mounting and dismounting infantry procedures
    Student Prerequisites:
    • Completion of Basic Mechanized Crewman Course (BMCC)
    • Completion of Basic Mechanized Infantry Course (BMIC)
    • Completion of Basic Radio Communications Course (BRCC)
    • No active negative action
    • Pen and paper
    • ArmA 3 installed with the 1st Battalion 7th Cavalry mod pack installed and working
    Cavalry Armored Reconnaissance Course [CARC]
    CARC will teach troopers the role of the Cavalry Scout. The class is about 180 minutes (3 hours) long. There is a classroom portion followed by a live deployment.

    Troopers will learn:
    • Types of reconnaissance
    • Roles of the reconnaissance trooper
    • Equipment used by the reconnaissance trooper
    • Fundamentals of reconnaissance
    • Reconnaissance operations
    Student Prerequisites:
    • Completion of IFV Commander Course (IFVCC)
    • No active negative action
    • Pen and paper
    • ArmA 3 installed with the 1st Battalion 7th Cavalry mod pack installed and working
    Forward Air Controller Course [FACC]
    FACC is focused on the basics of how to plan and execute Combat Air Support (CAS) in field operations. The class is 180 minutes (3 hours) long. There is a classroom portion followed by dry walk-throughs and then a summative assessment.

    Troopers will learn:
    • FAC Equipment
    • Air Space Management
    • FAC basic SOPs
    • Directing CAS
    Student Prerequisites:
    • Completion of ONE of the following courses:
      • Cavalry Armored Reconnaissance Course (CARC)
      • Pathfinder
      • Winged Pilot
      • Mortar Leader Course (MLC)
      • Ranger Selection
    • No active negative action
    • Pen and paper
    • ArmA 3 installed with the 1st Battalion 7th Cavalry mod pack installed and working

    Armor Focus:

    Basic Armor Crewman Course [BACC]
    The Basic Armor Crewman Course teaches crewman the fundamentals of operating the two main positions in the M1A2 Abrams SEPV1 Main Battle Tank: driver and gunner. Upon completion of this course, troopers will be able to safely drive the M1A2 and operate its gunnery systems. They will understand the basics of adopting battle and observation positions, safety while operating the vehicle, and tank specific commands and orders. The class is 120 minutes (2 hours) long.

    Student Prerequisites:
    • Completion of Basic Individual Training (BIT) and Basic Land Navigation (BLN)
    • No active negative action
    • Pen and paper
    • ArmA 3 installed with the 1st Battalion 7th Cavalry mod pack installed and working
    Advanced Armor Crewman Course [AACC]
    The Advanced Armor Crewman Course will teach crewman some more advanced concepts in armored warfighting. The class is 150 minutes (2 1/2 hours) long. There is a classroom portion followed by dry walk-throughs and then live deployments.

    Troopers will learn:
    • Tank platoon structure
    • Formations
    • Battle Drills
    • Berm fire and jockeying drills
    Student Prerequisites:
    • Completion of Basic Armor Crewman Course (BACC)
    • No active negative action
    • Pen and paper
    • ArmA 3 installed with the 1st Battalion 7th Cavalry mod pack installed and working
    Tank Commander Course [TCC]
    The Tank Commander Course will teach armor crewman the role of the Tank Commander. The class is 180 minutes (3 hours) long. There is a classroom portion followed by a gunnery range and live deployments.

    Troopers will learn:
    • Tank Commander responsibilities
    • Armor capabilities and limitations
    • Navigation and route planning
    • Crew commands and communication
    • Battle drill commands
    Student Prerequisites:
    • Completion of Advanced Armor Crewman Course (AACC)
    • No active negative action
    • Pen and paper
    • ArmA 3 installed with the 1st Battalion 7th Cavalry mod pack installed and working

    Arma 3 The Airborne School [TAS]:

    Pathfinder Focus:
    Basic Airborne Course [BAC]
    The Basic Airborne Course is focused on static line operations in a variety of weather conditions and other environmental factors. The class is 90 minutes (2 hours) long. There is a classroom portion followed by field training exercises.

    Troopers will learn:
    • Theory; including capabilities, terminology, safety around the aircraft and commands
    • Loading the aircraft at base
    • Exiting the aircraft over the DZ and finding the RP during day and night operations

    Student Prerequisites:
    • Completion of Basic Individual Training (BIT) and Basic Land Navigation (BLN)
    • Must have the minimum rank of Private First Class (PFC)
    • No active disciplinary action
    • Pen and paper
    • The applicant has excellent attention to detail, personal discipline, courage, and integrity
    • ArmA 3 installed with the 1st Battalion 7th Cavalry mod pack installed and working
    Basic Air Assault Course [BAAC]
    BAAC is focused on the basics of loading and unloading from the UH-60 and CH-47 in base and field conditions, including the hot landing zone (LZ). The class is 150 minutes (2 1/2 hours) long. There is a classroom portion followed by dry walk-throughs and then live inserts into hot and cold LZ's.

    Troopers will learn:
    • Theory; including capabilities, terminology, safety around aircraft and commands
    • Loading and unloading at base
    • Unloading at a cold LZ
    • Unloading at a hot LZ
    • Loading at a PZ
    Student Prerequisites:
    • Completion of Basic Individual Training (BIT) and Basic Land Navigation (BLN)
    • No active negative action
    • Pen and paper
    • ArmA 3 installed with the 1st Battalion 7th Cavalry mod pack installed and working
    Jumpmaster Course [JMC]
    The JMC is focused on the procedures of loading and unloading airborne infantryman into the C-130 at base and exiting the aircraft over the drop zone (DZ). The class is approximately 90 minutes (1.5 hours) long. There is a classroom portion followed by practice jumps.

    Troopers will learn:
    • Theory; including capabilities, terminology, safety around the aircraft and commands
    • Characteristics, selection and marking of drop zones
    • Loading the aircraft and preparation for a static-line jump
    • Conducting the static-line jump over the DZ
    Student Prerequisites:
    • Completion of Basic Individual Training (BIT) and Basic Land Navigation (BLN)
    • Completion of the Basic Airborne Course (BAC)
    • Minimum rank of Corporal
    • No active negative action
    • Pen and paper
    • ArmA 3 installed with the mod pack installed and working
    Pathfinder Course [PC]
    The Pathfinder Course is focused on the preparation and command of follow-on drop zones, landing zones, and pickup zones. There is a theory portion and practices on cargo drops, air assault insertions, and extractions.

    Troopers will learn:
    • Air Traffic Control comms
    • Characteristics, selection, and marking of drop zones
    • Preparation for the cargo drop
    • Conduct the cargo drop
    • Phases of the Air Assault
    • Characteristics, selection, and marking of landing and pickup zones
    • Preparation for receiving helicopters
    Student Prerequisites:
    • Completion of the Jumpmaster Course (JMC)
    • No active negative action
    • Pen and paper
    • ArmA 3 installed with the mod pack installed and working

    Arma 3 Aviation Center of Exellence [ACE]:

    Pilot/Crew Focus:
    Ground School
    Ground School is common to both rotary and fixed-wing aviators. It is 1 hour long. It is all classroom.

    Troopers will learn:
    • Flight basics
    • Airfield familiarization
    • Radio procedures
    • Aeronautical navigation
    • Aircrew procedures
    • Flying the circuit
    • Landing procedures
    • Emergency procedures
    Student Prerequisites:
    • Completion of Basic Individual Training (BIT) and Basic Land Navigation (BLN)
    • No active negative action
    • Focus and motivation
    • Pen and paper

    Rotary Pilot Focus:

    Basic Rotary Wing Course
    Basic Rotary-Wing is 1.5 hours long.

    Troopers will learn:
    • Pre-flight and start-up
    • Taxi and parking
    • Takeoff
    • Flight maneuvers, and flight levels
    • Landing
    • Formations
    • Emergencies
    Student Prerequisites:
    • Completion of Arma 3 Ground School (GS)
    • Minimum rank of PFC, exceptions only at with ACE Lead approval
    • No active negative action
    • Focus and motivation
    • Pen and paper
    • Completion will allow a person to take the Basic Rotary Wing Evaluation
    Advanced Rotary Wing Course
    Advanced Rotary-Wing is 2 hours long.

    Troopers will learn:
    • Flight planning
    • Sling loading
    • Air Assault
    • Bullseye
    • Combat search and rescue
    • Recon and flight escort
    • 9 Lines
    • Rotary combat
    Student Prerequisites:
    • Must have completed Arma 3 Ground School (GS)
    • Must have completed Arma 3 Basic Rotary Course (BRC)
    • Must have passed Arma 3 Basic Rotary Flight Evaluation
    • Minimum rank of PFC, exceptions only with ACE Lead approval
    • No active negative action
    • Focus and motivation
    • Pen and paper
    Completion will allow a person to take Advanced Rotary Wing Evaluation.

    Fixed Wing Pilot Focus:

    Basic Fixed Wing Course
    Basic Fixed-Wing is 1.5 hours long.

    Troopers will learn:
    • Pre-flight and start-up
    • Taxi and parking
    • Takeoff
    • Flight Maneuvers
    • Approach and landing
    • Bullseye
    • SERE
    Student Prerequisites:
    • Completion of Arma 3 Ground School (GS)
    • Minimum rank of PFC, exceptions only at lead instructors discretion
    • No active negative action
    • Focus and motivation
    • Pen and paper
    • Completion will allow a person to take the Basic Fixed Wing Evaluation
    Advanced Fixed Wing Course
    Advanced Fixed-Wing is 2 hours long.

    Troopers will learn:
    • Flight planning
    • UAV operation
    • 9 Lines
    • Enhanced sensors
    • Active radar
    • Air-to-ground combat
    • Air-to-air combat
    Student Prerequisites:
    • Must have completed Arma 3 Ground School (GS)
    • Must have completed Arma 3 Basic Fixed Wing Course (BFWC)
    • Must have passed Arma 3 Basic Flight Evaluation
    • Minimum rank of PFC, exceptions only with ACE Lead approval
    • No active negative action
    • Focus and motivation
    • Pen and paper
    • Completion will allow a person to take Advanced Fixed Wing Evaluation

    Arma 3 The Ranger School:

    Ranger

    The RANGER selection process takes place over three training days. Day one will consist of a selection period where soldiers will be required to shoot EXPERT with the M4A1 Carbine on the standard Bootcamp Rifle Range. There will then be a Land Navigation event. If passed, the next two training days will consist of infantry missions at the Fire Team level. Due to time constraints, 16 Missions will be run total, so class size will be set at a maximum of 16 personnel. If there are more than 16 selections after Day One, the top 16 students will be chosen for weeks 2 and 3.

    Student Prerequisites:
    • Holds the minimum rank of Specialist (E-4) for enlisted members, Warrant Officer One (W-1) for warrant officers, or Second Lieutenant (O-1) for commissioned officers
    • Has completed Advance Individual Training (AIT)
    • Has completed Combat Lifesaver Course (CLS)
    • Has completed Basic Airborne Class (BAC)
    • Has completed Basic Air Assault Course (BAAC)
    • Has no active disciplinary action


    [​IMG]

    SQUAD:


    Squad School of Infantry [SOI]:

    Infantryman Focus:
    Basic Assault & Movement Course (BAMC)
    Basic Assault and Movement Course show the individuals the fundamentals of being an infantryman.

    Student Prerequisites:
    • Graduation from Recruit Training Command/Boot Camp
    • Minimum rank of Private First Class
    • No active negative action
    • Pen and Paper
    • Squad installed and working
    Squad Weapons Qualification Course (SWQC)
    Weapons Qualification Course is focused on the skills and knowledge required to be able to effective use all common weapons systems in the Squad AO. The class is 90 minutes (1 1/2 hours) long. There is a short introduction to each firearm, a practice period, followed by the testing for qualifications. While all 1st Battalion members are welcome to join and receive credit for their attendance, only troopers from Echo Company will receive their qualification badges.

    Troopers will learn:
    • The basics of each weapon system
    • Zeroing each firearm
    • Improvising if a critical game mechanic is absent
    Student Prerequisites:
    • Graduation from Recruit Training Command/Boot Camp
    • No active negative action
    • Pen and paper
    • Squad installed and working.
    Advanced Individual Training Phase 1 (AIT1)
    AIT Phase 1 is focused on some of the fundamentals of being a Fire Team member in a squad. The class is 180 minutes (3 hours) long. There is a classroom portion followed by live fire exercises at the Fire Team level.

    Troopers will learn:
    • Basic formations
    • Reacting to fire commands and using rates of fire
    • Ambushes
    • React to contact
    Student Prerequisites:
    • Completion of SQUAD Basic Assault and Movement Course (BAMC)
    • No active negative action
    • Pen and paper
    • Squad installed and working
    Advanced Individual Training Phase 2 (AIT2)
    AIT Phase 2 is focused on linear danger area crossings and the basics of urban operations. The class is 180 minutes (3 hours) long. There is a classroom portion followed by live fire exercises at the Fire Team level.

    Troopers will learn:
    • Linear Danger Areas
    • Breach rooms with a Fire Team
    • Clear and control multiple rooms and floors
    • Clear and move up and down staircases
    • Breaching and clearing buildings from multiple breach points
    Student Prerequisites:
    • Completion of SQUAD Advance Individual Training Phase 1 (AIT1)
    • No active negative action.
    • Pen and paper
    • Squad installed and working.

    Sapper Focus:
    Explosive Ordnance Disposal Course (EOD)
    The Explosive Ordnance Disposal course is focused on the skills and knowledge required to be able to conduct convoys in high risk areas, dealing with vehicle borne IEDs, spotting IEDs and landmines, and the usage of the aforementioned tools. The class is 180 minutes (3 hours) long. The class consists mostly of classroom learning, followed by a qualification exercise.

    Troopers will learn:
    • How to stage a convoy in high risk areas; convoy formations
    • How to react to IED / landmine threats
    • How to react to VBIED threats
    • Communications in event of an IED threat
    • Usage and best practices for utilizing landmines and IED's
    Student Prerequisites:
    • Completion of Basic Assault and Movement Course (BAMC)
    • Minimum rank of PFC
    • No active negative action
    • Pen and paper
    Indirect Fire Course (IDFC)
    The Indirect Fire Course is focused on the utilization of mortars in the Squad AO. The class is approximately 120 minutes (2 hours) long. There is a classroom portion followed by live fire exercises.

    Troopers will learn:
    • Basic Squad mortar info
    • Mortar Team composition
    • Mortar Team communications
    • Fire missions
    • Mortar placement
    • Mortar shot calculation
    Student Prerequisites:
    • Completion of Basic Assault and Movement Course (BAMC)
    • No active negative action
    • Pen and paper
    • Squad installed and working

    S3 Department


    [​IMG]

    All of this milsim training and instruction is made possible by the dedicated men and woman of our S3 Department. We have many talented instructors that devote their time and energy to these milsim classes making the 7th Cavalry Gaming Regiment one of the primier milsim gaming groups in the world!

    The S3 Department is also always looking for current members to join our ranks. If interested, please fill out an application here and indicate which School(s) interest you!

    Join the Cav!


    Want to know more but not yet a member of the 7th Cavalry Gaming Regiment? Enlist today and join our success!

    *Note - Special thanks to Graton.M and Argus.J for the original post.

    Signed,
    2nd Lieutenant Rip Tharen
    S3 Training Lead
     
    Last edited: Sep 6, 2018
  2. Geki.T

    Geki.T C/1-7 Trooper Sergeant Active Member

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    S3 - Arma 3 SOI Instructor, S3 - Arma 3 TCS Instructor, S3 - Arma 3 Operations Staff, S3 - Arma 3 Pub Operations Lead, S3 - Arma 3 TAS Instructor
    Holy wowzers Tharen! Awesome work!
     
  3. Grimm.J

    Grimm.J C/1-7 Trooper Corporal Active Member

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    S1 - Signatures Clerk, S3 - Arma 3 SOI Instructor, S3 - Arma 3 TAS Instructor
    Sweet honey biscuits Tharen, and on your birthday too!

    Fantastic work!
     
    Storm.A and Geki.T like this.
  4. Markel.Z

    Markel.Z First Sergeant Retired Member

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    He posted at the last minute of his birthday. Just couldn't wait til midnight, LT?
     
  5. Easson.T

    Easson.T C/1-7 Trooper Corporal Active Member

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    This is Fantastic! Great job Tharen!
     
  6. Blackburn.J

    Blackburn.J A/1-7 Commander Major Active Member

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    S3 - Arma 3 ACE Instructor, Regimental Recruiting - Recruiter, S6 - Developer
    Will use this during recruitment.
     
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  7. Graton.M

    Graton.M C/1-7 Section Leader Sergeant Active Member

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    @Tharen.R Thanks for the credit! Nice update i like it !
     
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  8. Mize.M

    Mize.M C/1-7 Section Leader Sergeant Active Member

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    That is beautiful
     
  9. Priest.V

    Priest.V Extended Leave of Absence Corporal Active Member

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    @Tharen.R nice work. Not using the PDF though?
     
  10. Tharen.R

    Tharen.R B/1-7 Executive Officer 1st Lieutenant Active Member

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    Secondary Billets:
    S3 - Arma 3 TCS Instructor, S3 - Arma 3 Pub Operations Staff, S3 - Training Lead
    Definitely will. More to come, but that was just for Arma 3.
     
  11. Kubbo.A

    Kubbo.A B/1-7 Trooper Specialist Active Member

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    Awesome work, Sir! WODKA!! \o/
     
  12. Barton.E

    Barton.E B/1-7 Trooper Private Active Member

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    Very exciting! looking forward to learn a lot!
     
    Tharen.R likes this.
  13. Cosme.O

    Cosme.O A/1-7 Trooper Corporal Active Member

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  14. Cosme.O

    Cosme.O A/1-7 Trooper Corporal Active Member

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    Happy Birthday, Tharen!
     
    Tharen.R likes this.