Hello all, it has come to my attention that the A.O. on tactical realism 2 needs some level of adjustment. I suggest 2 changes- 1. A decrease in the AI accuracy from 50% to 20% along with a decrease in "weapon handling" to 5%. (This increases the amount of time it takes for an AI to start shooting) This helps to prevent the aimbot esq. insta-death accuracy the AI seem to have at close range and makes for more enjoyable cqb. (Honestly if you don't want to adjust the AI it's not a huge deal) 2. We need to see a decrease in mortar accuracy. They always get first round hits making advancing on AOs in an organized manner very difficult to impossible. Let me be clear. I donot want to get ridof the mortars, I'd just like to see their spread increased to 200-250m or more. Thank you for your time.