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[Operation] [Squad] Bird Watcher 2pm CST 01FEB20 2000Z

Discussion in 'Operations' started by IMO.Bot, Jan 26, 2020.

  1. IMO.Bot

    IMO.Bot Posting Bot 7Cav Bots Active Member

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    [​IMG]

    Operation Birdwatcher: Search & Rescue

    Location: Talil Outskirts (CF vs. Insurgents)
    Game Mode - RAAS - 1 Life - 15 minute respawns

    [​IMG]

    Scenario:

    During a day-time operation, a Canadian Forces Chinook (simulated by blackhawk) helicopter experience engine failure and crash-landed in the Talil outskirts. Allied UAV confirmed local insurgents have abducted the surviving pilot and taken him to a nearby location for holding. The CF has sent additional squads to retrieve the pilot or demolish the downed helicopter.

    Objectives:

    CANADIAN FORCES:
    Deployed search and rescue teams must enter Talil IOT to locate and retrieve abducted helicopter pilot. After successful link-up, all CF soldiers must exit the city and reach exfiltration rally point for helicopter extraction.

    OR

    Canadians will search for destroy of helicopter equipment IOT to prevent enemy forces from obtaining sensitive equipment and information. Pilot extraction will be handled by Special Forces at a later date, but intel is available on pilot's location via UAV.

    INSURGENTS:
    Insurgent forces must capture and relocate the enemy helicopter pilot to a secure location.
    Prevent enemy forces from retrieving their pilot. Should the pilot be killed, prevent enemy forces from demolishing their downed helicopter.
    Destroy all enemy elements entering Talil.


    Roles, Equipment, Vehicles:

    CANADIAN FORCES:
    No Role Restriction.
    Combat Engineer is only role capable of demolishing downed helicopter.
    Only vehicle allowed is Blackhawk helicopter for insertion/extraction.

    INSURGENTS:
    No Role Restriction.
    Only vehicle allowed is Technical Armored DShK-M

    Rules of Engagement:


    Each team will play towards their assigned objectives. No Lone Wolves.
    Do not focus on capturing flag points.
    Canadian pilot must passively follow captor.
    Canadian Forces will insert/extract only via helicopter anywhere they choose.
    Insurgents cannot leave the city and go into the desert.
    Canadian Forces cannot place FOBs but can place rally points.
    Insurgents will have 1 FOB in a predetermined location and can place rally points.
    Medics can heal and revive. Dead players will respawn in 15 minute waves.
    Dead players cannot communicate or mark on the map.
    Pilot will be Canadian Forces and will communicate via local comm only.
    SLs and FTLs will have radio communication, all others will be local communication only.


    Victory Conditions:

    CF will win once the pilot and CF team have safely returned back to CF main or the helicopter has been demolished and the search and destroy team has returned to main.

    Insurgents will win if pilot remains in custody and CF tickets reach zero or if CF is unable to demolish their helicopter and return to their main by the time CF tickets reach zero.

    SETUP TIME: 30 minutes

    PLAYER COUNT: 40.

    Submitted by - Weeks.Z
     
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  2. Czar.J

    Czar.J E/2-7 Commander Major Active Member

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    Parsons.B 2-7 Commander Colonel Active Member

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    Last edited: Feb 1, 2020
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    Schwartz.G E/2-7 Section Leader Warrant Officer 1 Active Member

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