7Cav Full Spectrum v4.2.1 changelog: Fixed: - There should be less enemy armour spawning in, and they should spawn in less frequently. - Apollo and Mustang can now enter and drive each other's vehicles - Apollo members should be able to drive in the same vehicle together - Removed all of JB's radio stuff from Tac1 - this might help with radio issues on Tac2 - The "abandonment" distance and time thresholds have been increased for land vehicles to 1.5km and 10 minutes (no players in that area for that time) - Logistics vehicles have a large ACE cargo capacity - Spare wheels and tracks added to logistic repair vehicles - FOB fortifications require you to be near the FOB CP vehicle (100m) - FOB fortifications require you be an Apollo unit. - Fixed bug with fortifications allowing any player to enter any vehicle - Fixed bug with splinting where option would not always appear for players (hopefully) - Fixed bug with splinting where taking any damage would cause your splints to "fall off" - Fixed a way players could bypass the vehicle restrictions - Changed the VTOL type that is spawned from infantry to vehicle - You can no longer load the Bradley into the logistics vehicles (lol) - Cut down the mission file size by a few MB by removing extra files - Lowered the max amount of AI from 225 to 150. This will hopefully help with the poor frame rate when we get to a busy server Added: - Repair logi truck now has limited fuel and ammo resupply points (half of what the regular trucks have) - Transport VTOL can now hold the Bradley through ACE Cargo - Ammo box spawner is now part of the arsenal boxes near the vehicle depot. Apollo members can load these up and put them into the larger cargo of their vehicles. - Zeus now has access to "mp" and "gm" commands - Zeus has a new command "gm fortify points <amount>" to add/remove budget from Apollo - Added helipad to the fortify list - Added concrete hedgehogs to the fortify list - Added grass cutter to the fortify list - Removed helipad lights + bar gate from the list Thanks to everybody who has provided feedback. Future updates (4.2.2+) will cover changes including changing up pilot slots and slot restrictions, adding additional FOB game play, and other various items.