7th Cavalry Gaming

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AAR ARMA 3 | Campaign September Warfare Wednesday 2021 | Warfare Wednesday 108

After Action Report
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Burton.P

Corporal
Active Duty
2/C/1-7 SL/ASL
S5 Staff
Local time
1:42 AM
1,899
2,263
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT

Name of Combat Mission: Operation Warfare Wednesday 108
Campaign of Combat Mission: Campaign Warfare Wednesday SEP21
Number Within Campaign: 1/5
Game: ARMA 3
Server Hosted on: Tactical Realism 2
Date of Combat Mission: 01SEPT21
Time of Combat Mission (Zulu): 2200z
Mission OIC: First Sergeant Burton.P
Mission Controller: Second Lieutenant Mazinski.H

Number of Attendees: 58

7th Cavalry Personnel Involved in Action:
Colonel Tharen.R
Lieutenant Colonel Rosefield.M
Major Sweetwater.I
First Lieutenant Hobbs.T
Second Lieutenant Mazinski.H
Chief Warrant Officer 5 Abbassi.G
Chief Warrant Officer 2 Lindsay.A
Chief Warrant Officer 2 Wulf.C
Warrant Officer 1 Sypolt.R
Warrant Officer 1 Tyrcon.L
First Sergeant Burton.P
Staff Sergeant Abate.L
Sergeant Boyd.M
Sergeant Connelly.M
Sergeant Hess.J
Sergeant Guerra.J
Sergeant Gann.T
Sergeant Kastor.K
Sergeant Wolf.G
Corporal Baruch.J
Corporal Cotton.R
Corporal Crapachi.M
Corporal Fox.S
Corporal Lucander.P
Corporal Morrow.J
Corporal Terp.J
Specialist Ashford.H
Specialist Hunter.A
Specialist Shroom.J
Specialist Turner.L
Specialist Whitehead.B
Specialist Whitfield.L
Private First Class Damien.B
Private First Class Field.Q
Private First Class Steel.N
Private First Class Zander.D
Private Mathiasen.M
Private Vincent.L
Private Yglesias.A
Recruit Matteson.B (BCT completed 01SEPT21)


Pros:
  • Pilots had a solid time, except a little blue-on-blue at the last AO when they crashed. Raider kept pretty busy, no complaints. Public players seemed to have a blast.
  • Sabre had plenty to do , lots of defile drills.
  • Infantry had a great experience in general, sometimes comms were a mess, some DCs.
  • Solid infantry movement, great bounding and teamwork with the different squads.
  • Alpha folks nailed their flying skills and complimented their MOS perfectly.
  • Godfather was on-point with any needs of the people in the op.
  • Great combination of air-assault and mechanized.
  • Able to knock out 2 AOs in 2 hours, second AO took about 10 minutes to clear.

Cons:
  • More variety on AO (More spread out, not clustered against the base.)
  • Cohesion wasn't the best at times but we managed to take the objectives regardless.
  • No heals at base.
  • No real way to resupply en-masse in the field.
  • Need a bit more control over public players. (Reinforce the ROE that roles need to be played, no lone-wolfing)

Suggestion for Domination map:
  • Respawns should be in the bunkers, not outside.
  • Need heals on arsenals.
  • Clarification on what's needed to blow up what.
  • QRF rate seems to be a little high, might be impacting server performance.

If your name is missing from the attendance list, please send a PM to First Sergeant Burton.P
 
Last edited:

Connelly.M

Corporal
Discharged
Local time
2:42 AM
2,464
492
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER-ACTION REPORT

Element Callsign: INFIDEL
Element Leader: Sergeant Connelly.M

Personnel Within Element:
Sergeant Connelly.M
Corporal Crapachi.M


Pros:
  • Good comm's with Air CAS elements
  • Good inter-team communication and movements
  • Good calls for fire to Hog and Raider.
  • Excellent CAS response for ISR to attack directives.
  • Good rescue calls to BUFFALO's for downed pilots.
  • Good medical response times and treatment.

Cons:
  • None
 

Sweetwater.I

The Man Himself
Colonel
Retired
Wall of Honor
Local time
1:42 AM
1,304
424
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER-ACTION REPORT

Element Callsign: GUNSLINGER-1
Element Leader: Major Isaac Sweetwater

7th Cavalry Personnel Within Element:
Major Isaac Sweetwater
Warrant Officer 1 Tyrcon.L
Sergeant Wolf.G
Corporal Cotton.R
Corporal Morrow.J
Specialist Ashford.H
Private First Class Steel.N
Private Kiser.C


Other Personnel Within Element:
Rose
Gorm
Joshypoo
ExpendableJoe


Pros:
  • All troopers thoroughly enjoyed themselves.
  • Squad responded to casualties quickly, and good response from 6 and ATLAS
  • Got some more people out of their comfort zone with new people taking FTL positions
  • Lots of good cover and movement from both teams.

Cons:
  • Better control needed on explosives procedure. Tighter control on who and when.
  • Bad Desync / Radio issues causing communication problems.
  • Issues with organizing the squads moving from ORP out.
  • Got lost on orders vs position at times.
 
Last edited:

Terp.J

Corporal
Active Duty
1/A/1-7
Local time
8:42 AM
291
122
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER-ACTION REPORT

Element Callsign: ATLAS-1
Element Leader: Corporal Terp.J

Personnel Within Element:
Corporal Terp.J
Corporal Lucander.P


Pros:
  • Lots of fun
  • Good movement
  • Had stuff to do
  • Day mission Terp like

Cons:
  • Only one arsenal at the start
  • Some coms issues but sorted it out in 2th OBJ
  • Arsenal didn't have heal
  • Lac of Gun 7
 

Whitfield.L

Reservist
Discharged
Local time
2:42 AM
1,139
1,043

Wulf.C

CW4
Active Duty
1/A/1-7 HQ
S7 Staff
Local time
2:42 AM
427
1,039
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER-ACTION REPORT

Element Callsign: BUFFALO-2
Element Leader: Chief Warrant Officer 2 Wulf.C

Personnel Within Element:
Chief Warrant Officer 2 Wulf.C
Chief Warrant Officer 2 Lindsay.A
Recruit Matteson.B


Pros:
  • Challenging and fun mission
  • Good comms and coordination with ground
  • Fun SEAR scenario

Cons:
  • AA is punishing to the point where it's crossing the line to the point that it might not be fun to do this every week
  • BUFFALO-2 was seemingly shot down by wire-guided missiles from BMPs/BTR's (couldn't confirm) but Igla manpads usually give the aircraft a lock on tone, we received none and at the speed and distance we were moving it seemed highly unlikely that manpads shot us down.
  • Anti-Air either through the domination mission file or via Zeus spawning needs to be toned down somewhat, it is currently unbalanced.
 

Gann.T

2nd Lieutenant
Active Duty
1/A/3-7 HQ
S7 Staff
Local time
2:42 AM
640
525
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER-ACTION REPORT

Element Callsign: GUNSLINGER-2
Element Leader: Sergeant Gann.T

Personnel Within Element:
Lieutenant Colonel Rosefield.M
Sergeant Hess.J
Sergeant Gann.T
Sergeant Guerra.J
Corporal Borenstein.B
Specialist Shroom.J
Specialist Turner.L
Recruit Warner.B (Private)
Private Yglesias.A


Pros:
  • Squad had fun
  • Weapons had good implementation by squad
  • Good squad communications
  • New FTLs did very well

Cons:
  • Plans were changed alot
  • Weapons were kicking doors
 

Abbassi.G

CW5
Retired
Local time
7:42 AM
285
560
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER-ACTION REPORT

Element Callsign: BUFFALO-1
Element Leader: Chief Warrant Officer 5 Abbassi.G

Personnel Within Element:
First Lieutenant Hobbs.T
Chief Warrant Officer 5 Abbassi.G
Sergeant Major Nexhex.A
Private Mathiasen.M


Pros:
  • Good inter-flight comms given the volume of traffic on 02.
  • Fun SERE scenario, both BUFFALO elements worked well together when conducting break contact and survived multiple attacks by OPFOR

Cons:
  • Variety of AO would be nice (further away from base, giving us more than a 30s flight to LZs)
  • Better coordination with ground elements is needed (running theme recently that no-one monitors 14, only when ground needs something. The channel concept works both ways).
 

Abate.L

Corporal
Active Duty
2/B/1-7
Local time
7:42 AM
685
888
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER-ACTION REPORT

Element Callsign: GUNSLINGER-3
Element Leader: Staff Sergeant Abate.L

7th Cavalry Personnel Within Element:
Staff Sergeant Abate.L
Sergeant Boyd.M
Corporal Fox.S
Sergeant Kastor.K
Specialist Hunter.A
Private First Class Zander.D
Private Vincent.L


Other Personnel Withing Element:
DrWierd
willdabeast464
Warrant Officer 1 Swagger.J [RET]
Private First Class Bowman.B [DIS]


Pros:
  • Good communication and orders given and executed by squad.
  • Successful completion of all objectives and barrack buildings/Enemy spawn positions.
  • Top notch MOUT work through second mechanized based objective.
  • All troopers thoroughly enjoyed themselves. Good challenge from domination file.
  • Brilliant squad cohesion.
  • Good turnout, peaked at 58 in attendance.
  • Good frames throughout.
  • Steady and well matched tempo of movement and assault by squad.
  • Target rich environment kept all members switched on and engaged.
  • Good use of covering by each fireteam to bound towards enemy positions.
  • Good coordination with other squads and assets to respond and maneuver towards enemy.
  • Fantastic work by 5-6
  • No black casualties

Cons:
  • Spacing issues from squad members
  • Stretched ammo supplies thin. Could look to utilize an ATLAS-4 member or BUFFALO resupply.
  • Public players entering AO separate and unaware of mission plan or order of march.
  • ZU23 different to ZSU.
  • The addition of a heal option once the main base is aesthetically put together complete with CAV banners to show mission information.
  • Enemy spawns at bunkers are outside and break immersion appearing out of thin air. Possibly have them appear inside bunker only.
  • Clarification needed on type of demo that works to destroy objectives

Mission Recording:

 
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