7th Cavalry Gaming

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AAR [ARMA3][Operations] March ODA Friday - ODA Friday 07

After Action Report
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Stewart.B

Major
Retired
Local time
1:24 AM
238
355
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT​

Name of Combat Mission: ODA Friday 07
Campaign of Combat Mission (If applicable): March ODA Friday
Number within campaign: 3/4
Game: ARMA 3
Server Hosted on: TAC2
Date of Combat Mission: 19MAR21
Time of Combat Mission (Zulu): 2100Z
Mission OIC: Corporal Stewart.B

Mission Controller: Sergeant Mazinski.H

Number of Attendees: - 27

7th Cavalry Personnel Involved in Action:
Lieutenant Colonel Rosefield.M
Chief Warrant Officer 3 Skeith.J
Warrant Officer 1 Ronnings.P
Sergeant Mazinski.H
Corporal Burton.P
Specialist Berry.D
Corporal Connelly.M
Corporal Kastor.K
Corporal Lucander.P
Corporal Saint.Z
Specialist Dio.B
Specialist Sypolt.R
Specialist Terp.J
Specialist McMaster.G
Specialist Bassi.K
Private First Class Bishop.C
Private Callaway.S
Private Grills.A
Private Hackel.B
Private Veek.A


AAR:

Pros:
  • Good communication on radios
  • Good reaction to contact
  • Lots of flexibility on Ambush point and good tempo overall
Cons:
  • Light and noise discipline at night was terrible.
  • Unnecessary communication in local chat led to unnecessary contact.
 
Last edited by a moderator:

Burton.P

Corporal
Active Duty
2/C/1-7 SL/ASL
S5 Staff
Local time
1:24 AM
1,899
2,263
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT


Element Callsign: Roughneck 1
Element Leader:
7th Cavalry Personnel Within Element:


Pros:

  • Solid operation
  • Multiple objectives
  • lots of contact
  • Decent comms
  • We won
  • Lucander took over the squad pretty quickly when I went down
Cons:
  • Lack of discipline leading to multiple cases of being detected
  • Dense forest made highly-effective formations nearly impossible
  • Coorindation was difficult and orders were not executed as quickly as I would have liked
 

Saint.Z

Corporal
Retired
Local time
2:24 AM
373
322
Element Callsign: Roughneck 2
Element Leader: Corporal Saint.Z

7th Cavalry Personnel Within Element:

Corporal Saint.Z
Corporal Connelly.M
Reservist Tsin.S
Sergeant Black.A
Specialist Dio.B
Private Callaway.S
Private Veek.A
Private Grills.A
Lieutenant Colonel Rosefield.M
Private First Class Bishop.C
Chief Warrant Officer 3 Skeith.J

Pros:
-Mission for ambush was completed
-Units did infact extract w/o issue
-Mission was actually really cool

Cons:
-Noise Discipline! The enemy can hear you even at 25% from at least 50 meters
-Land nav, our Nav skills need improvement
-we should have slowed down at moments
-Remember RP's are regroup points and we can use to resupply, heal up, or wait one.
-I forgot to call up about seizing enemy vehicles when I initially took them


SL Remarks:
-We may be able to split into small cells of 4 and engage targets.
-We may be able to benefit from Walking pace, most of our engagements were reactionary to enemy noticing us
-mission itself is good, our own selves need improvements
 

Sypolt.R

CW5
Active Duty
Regimental Aide
Regimental HQ
S6 HQ
Local time
2:24 AM
2,678
661
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT

Element Callsign: Roughneck-5
Element Leader: Specialist Ron Sypolt

Pros:
Intense night combat on Tanoa, high level of difficulty
Still loving the persistent storyline
Great job by Saint and Burton herding cats

Cons:
Ambush positioning could have been better
Difficulty keeping friendlies voice levels low, enemies frequently alerting prematurely
 

Ronnings.P

CW2
Retired
Local time
8:24 AM
1,927
1,606
Processed S1/Operations Updated

Stewart.B Just a reminder to also put your own name in the "master list" as that is what we copy over to the tracker. I added you manually this time as I saw you were missing. Thank you. :)
 
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