7th Cavalry Gaming

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AAR [ARMA 3][Operations] March ODA Friday - ODA Friday 06

After Action Report
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Gann.T

2nd Lieutenant
Active Duty
1/A/3-7 HQ
S7 Staff
Local time
2:53 AM
640
525
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT
Name of Combat Mission: ODA Friday 06
Campaign of Combat Mission: Campaign March ODA Friday
Number within campaign: 1/4
Game:
ARMA 3
Server Hosted on: Arma 3 Tactical Realism 2
Date of Combat Mission: 12MAR21
Time of Combat Mission (Zulu): 2100Z
Mission OIC: Corporal Gann.T
Mission Controller: Segreant Mazinski.H

Number of Attendees: 26 Total

7th Cavalry Personnel Involved in Action:

Lieutenant Colonel Rosefield.M
Sergeant Mazinski.H
Corporal Connelly.M
Corporal Davidson.K
Corporal Gann.T
Corporal Kamenar.M
Corporal Morrow.J
Corporal Saint.Z
Corporal Singhal.P
Specialist Burton.P
Specialist Cazarotti.V
Specialist Sypolt.R
Specialist Terp.J
Specialist Whitfield.L
Private Bishop.C
Recruit Grills.A

Reservist Gasper.X

Public Players:
SPC Corn
Bikerocker
CPT Hallford
SGT Flanker
Wayne
Reidy
Kaserin S
Expendable Joe
Clayt



Pros
  • Comms Good
  • Squads Like objective
  • Blocking methods worked
Cons
  • Squads didnt like defending as much
 
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Sypolt.R

CW5
Active Duty
Regimental Aide
Regimental HQ
S6 HQ
Local time
2:53 AM
2,678
661
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT

Element Callsign: Roughneck-5
Element Leader: Specialist Ron Sypolt

Pros:
Fun mission with a cool twist
Great teamwork between squads
Great communications
Great ambush deployment

Cons:
Squads got bogged down a bit
 
Last edited:

Burton.P

Corporal
Active Duty
2/C/1-7 SL/ASL
S5 Staff
Local time
1:53 AM
1,899
2,263
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT

Element Callsign: Roughneck 1
Element Leader:
7th Cavalry Personnel Within Element:


Public Personnel Within Element:

Fisher
Reidy
PVT. Corn

Pros:
  • Lots of contact
  • Love night ops
  • Great mission, high intensity
Cons:
  • n/a
 

Saint.Z

Corporal
Retired
Local time
2:53 AM
373
322
Element Callsign: Roughneck 2
Element Leader: Corporal Saint.Z

7th Cavalry Personnel Within Element:

Corporal Saint.Z
Corporal Davidson.J
Corporal Connelly.M
Corporal Morrow.J
Reservist Gaspar.K

Pros:
-on the fly planning understood and executed well within roughneck 2
-Roughneck 2 conducted various small ambushes in the trees of Tanoa without suffering casualties
-Roughneck 2 was able to perform both an outer and inner cordon for 1st squad for objective 1 doing so was rewarded with the interception of QRF
-Roughneck 2 were the trees themselves
-Roughneck 2 conducted a hasty ambush on the MSR while roughneck 1 was resupplying, resulting in being rewarded with the blood of my enemy
-Roughneck 2 for Obj 3 successfully planted explosives on timers and successfully destroyed the objective and extracted without casualties
-Comms with 6, 5, and 2 were efficient and well coordinated
-potentially paved a opening for a joint operation with the 14th Air Assault Group due to high reward success of mission

Cons:

-Roughneck 2 got antsy waiting to be the primary assault
-Troopers were too quick to stop and heal before securing or finishing their own safety
-I faulted by failing to fully explain the mission intent at moments leading to future confusion while in op
-a few moments where we had poor land nav skills and it resulted in slower movement
-the insertion by HALO landed Roughneck 2 far away from the main body resulting in delayed regrouping at the DZRP
-Due to this delay at DZRP, RP was compromised and platoon suffered casualties, falling back to 2nd squads secured position
-at moments had laser and strobe discipline faults
-off timed, simultaneous breach with frags was potentially deadly after a miscommunication from myself

SL Remarks:
-Due to the mission success and its cool factor I believe we may have impressed another group of arma players and they will hopefully join us for the next mission in our public ops
-due to the successful showcase of hasty ambushes simply on the premise of outer platoon security, we may find more use of squad and platoon ambush tactics in the future
 

Kinser.E

CW3
Retired
Local time
1:53 AM
1,271
1,369
Locked
 

Kinser.E

CW3
Retired
Local time
1:53 AM
1,271
1,369
processed/S1 Completed
 
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